Naruto Java Game

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  1. Naruto Java Games
  2. Naruto Java Minecraft Server
  3. Naruto Java Minecraft Skins
Little Hotfix
Wednesday, May 26, 2021 at 12:17 by wespro

Hi there N-A community! Today we'll be bringing in a little hotfix so the meta won't be, hopefully, made by one team only.


{char192}
Matches Played: 6604 (20%)
{skill851}
This skill now has a 2 turns cooldown, up 1 from 1.
{skill852}
This skill now deals 20 damage, down 5 from 25.

{char169}
Matches Played: 8631 (27%)
{skill1165}
This skill is now visible.
{skill1167}
This skill now heals {char169} for 10 health, down 5 from 15.

New Characters + Deathmatch Prize + Balance Update
Saturday, May 15, 2021 at 13:14 by Liann

Hiruko (S) is out, it's time for Shinnou (S)! Keep them all in mind to choose your favorite one once the event ends!

{char236}
{imagechar236}


Penelkata is the winner of the second edition of N-A's Deathmatch Championship. He chose a rework for {char169} and {char247} as a new character (he comes from a movie!).

New Rework:

{char169}
{imagechar169}

New Character:

{char247}
{imagechar247}


NEW CHARACTERS and Patreon Benefits!

5 new characters joined the game (4 + the Deathmatch choice), become a patreon and support the game and in return receive benefits (any character without having to do its mission, username change and clan name change).

{char243}
{imagechar243}

{char244}
{imagechar244}

{char245}
{imagechar245}

{char246}
{imagechar246}


Balance

  • Nerfs: {char184}, {char129}, {char186}.
  • Buffs: {char192}, {char234}, {char230}, {char106}, {char113}, {char115}, {char121}, {char228}, {char173}, {char229}.
  • Tweaks: {char26}, {char92}.

{char184}
Matches Played: 8396 (12%)
{skill818}
This skill now grants 10 points of damage reduction, down 10 from 20.

{imagechar129}
Wins: 4487 (62%)


During '{skill1074}', this skill now lasts 2 turns, down 1 from 3.

{char186}
Matches Played: 18738 (27%)
{skill827}
This skill now increases '{skill826}'s damage by 5, down 5 from 10.

{char192}
Matches Played: 311 (0%)
{skill851}
This skill now increases the energy damage by 10, up 5 from 5.
{skill852}
This skill now deals 25 damage, down 5 from 30.
This skill now costs 1 blue energy, instead of 1 blue and 1 random energy.

{char234}
Matches Played: 307 (0%)
{skill1041}
This skill now has a 0 turn cooldown, down 1 from 1.
This skill now heals {char234} by 15 health, down 5 from 20.
{skill1042}
This skill no longer ends when {char234} or the target enemy die.

{char230}
Matches Played: 152 (0%)
{skill379}
This skill's ally invulnerability effect now also triggers to mental skills, instead of only strategic skills.

{char106}
Matches Played: 316 (0%)
{skill477}
This skill now deals 25 damage, up 5 from 20.
This skill is now invisible.

{char113}
Matches Played: 411 (1%)
{skill505}
This skill now lasts 4 turns, up 1 from 3.
This skill now has a 4 turns cooldown, up 1 from 3.
This skill now makes '{skill506}' deal piercing damage for its duration.
{skill507}
The countered enemies will now also take 10 additional damage from '{skill506}' for 1 turn.

{char115}
Matches Played: 772 (1%)
{skill514}
This skill now has a 0 turn cooldown, down 1 from 1.
{skill515}
This skill will now be replaced by '{skill1174}' for 2 turns after used.
{skill1174}: {char115} deals 30 damage to one enemy and makes his allies invulnerable for 1 turn.

{char121}
Matches Played: 345 (0%)
{skill538}
This skill now deals 25 damage, up 5 from 20.
{skill539}
This skill's healing ignore effect now lasts for the rest of the game, instead of for 2 turns only.
This skill now deals 30 damage, down 5 from 35.

{char228}
Matches Played: 165 (0%)
{skill1001}
This skill now deals 15 damage, up 5 from 10.
{skill1002}
This skill's secondary effect now lasts 3 turns, up 1 from 2.

{char173}
Matches Played: 517 (1%)
{skill768}
This skill now costs 1 random energy, instead of 1 white energy.
This skill now has a new name and picture.

{char229}
Matches Played: 32 (0%)
{skill1004}
This skill now has a 1 turn cooldown, down 1 from 2.
This skill now costs 1 green and 1 random energy, instead of 1 green and 2 random energies.
{skill1005}
This skill now costs 1 red and 1 random energy, instead of 1 red and 2 random energies.
{skill1008}
This skill now has a 1 turn cooldown, down 1 from 2.
This skill now deals piercing damage, instead of normal damage.

{char26}
Matches Played: 8806 (13%)
{skill105}
This skill now lasts 4 turns, up 1 from 3.
This skill now has a 3 turns cooldown, up 1 from 2.
This skill no longer grants {char26} stun immunity.

{char92}
Matches Played: 15173 (22%)
{skill414}
This skill now heals {char92} for 25 health, up 10 from 15.
This skill now costs 1 random energy, instead of having no cost.

New Characters + Balance Update + Box of Bliss Continues + Deathmatch Championship 2 + Bug Fixes
Monday, April 19, 2021 at 00:14 by Liann

COMING SOON:

  • N-A's Crossover Season
  • Missing a certain long-lost sibling of N-A? Then stay tuned!

The second edition of N-A's Deathmatch Championship has started. Click here to register and get the chance to highly interfere on the next update!


Satori (S) is out, but Hiruko (S) is here! The second special character of N-A's Box of Bliss is on the game until the next update, and the first one was removed. But remember: he may come back permanently if he turns out to be the community's favorite one. Let's wait and see!

Hiruko (S)



5 new characters joined the game, become a Patreon and support the game and in return receive benefits (any character without having to do its mission, username change and clan name change).
{char240}

{imagechar241}
{char238}




  • Nerfs:{char176}, {char140}, {char233}.
  • Buffs:{char195}, {char211}, {char184}, {char85}, {char112}, {char117}, {char119}, {char187}, {char139}, {char186}.

{char176}
Matches Played: 16545 (16%)
{skill784}
This skill now deals 25 damage, down 5 from 30.
This skill now deals normal damage, instead of piercing damage.

{imagechar140}
Wins: 2988 (66%)


This skill now increases the damage by 5, down 5 from 10.

{imagechar233}
Wins: 21306 (79%)




This skill now has a 1 turn cooldown, up 1 from 0.

{imagechar195}
Wins: 71 (38%)


This skill now makes '{skill866}' and '{skill867}' ignore invulnerability for its duration.

{imagechar211}
Wins: 85 (32%)




{char184}
Matches Played: 726 (1%)
{skill818}
This skill now has no cost, instead of costing 1 random energy.
{skill820}
This skill now deals 10 damage, up 5 from 5.

{imagechar85}
Wins: 139 (33%)

Minecraft

This skill now also stuns the target's physical, energy and strategic skills for 1 turn.

{imagechar112}
Wins: 292 (32%)




{char117}
Matches Played: 663 (1%)
{skill523}
This skill now costs 1 red energy, instead of 1 red and 1 random energy.

{imagechar119}
Wins: 679 (45%)


This skill now deals affliction damage, instead of normal damage.
During this skill, '{skill531}' will now deal 5 additional damage.

{imagechar187}
Wins: 39 (38%)


This skill now costs 1 random energy, instead of 2 random energies.
This skill now deals 5 damage, down 5 from 10.
{skill835}
This skill now deals 15 damage, up 5 from 10.
This skill now ignores invulnerability.

{imagechar139}
Wins: 208 (40%)


This skill is now classified as Instant, instead of Action.

{imagechar186}
Wins: 135 (43%)


This skill now has no cost, instead of costing 1 random energy.
{skill828}
This skill now has 1 turn cooldown, down 1 from 2.

Bug Fixes:
  • Skills that remove affliction skills now remove affliction* skills as well (a.k.a partial afflictions).
  • {char44}'s '{skill184}' now deals piercing damage as intended.
  • {char90}'s '{skill402}' now stuns {char27}'s draining skills due to their friendly effects.
  • {char210}'s '{skill385}' now states that it stops direct-damage skills only. {char210}'s '{skill386}' now states that it counters skills who had their damage straight changed as well (it still ignores damage increase/decrease effects).
  • {char92}'s '{skill414}' now states that it doesn't vanish if the empowered skill is countered.
  • {char46}'s '{skill190}' now has its newest effect written on its description.

New Chars + Box of Bliss
Sunday, March 21, 2021 at 11:28 by Liann

Today we're starting a brand new event, one that once again will present choices in your hands. N-A's Box of Bliss is an event with temporary characters. Starting this update and covering the 4 next ones, you will get 1 new special character added to the game each update. You need to complete 1 mission to unlock the first one. Once you complete it, all the other 4 will be unlocked for you as soon as they come to the game. But pay attention: They will be on the game only until the update after. Once a new update arrives, the previous special character will be removed from the game.

Naruto Java Games

When you guys get to know all the five special characters, 4 updates from now, a poll will be opened to the community: Which one out of the 5 special characters you want to see on the game again (this time, permanently)? The one who gets more votes will be added back later; like it was said, permanently.
Hope you guys get excited for this one and get to have fun during N-A's Box of Bliss! That's the first one:



5 new characters joined the game, become a Patreon and support the game and in return receive benefits (any character without having to do mission, username change and clan name change).

{char235}

{char231}

Naruto Java Minecraft Server


Balance Update + Info
Tuesday, March 16, 2021 at 03:36 by wespro

Hi everyone! Unfortunately, due to personal life issues, we'll have to delay the new characters batch to the next weekend. This time we're bringing the Balance Update so the game meta can be shaken up a little bit. But stay tuned: this weekend, along with the 5 usual new characters, we'll be starting a brand new special characters event for those who have been asking for it!
Coming up this weekend:




Naruto Java Minecraft Skins


Without further ado, to the Balance Update:
Balance
Nerfs: {char226}, {char81}.
Buffs: {char176}, {char96}, {char216}, {char222}, {char151}, {char160}, {char218}.
Tweaks: {char123}, {char142}, {char155}, {char227}.
{imagechar226}
{char226}
Wins: 49958 (87%)
Matches Played: 57640 (56%)
{skill992}
This skill now costs 1 red energy, instead of 1 random energy.
{imagechar81}
{char81}
Wins: 2739 (63%)
Matches Played: 4326 (4%)
{skill365}
This skill now has a 3 turns cooldown, up 1 from 2.
{imagechar176}
{char176}
Wins: 44 (33%)
Matches Played: 134 (0%)
{skill783}
This skill now has no cost, instead of costing 1 random energy.
{skill784}
This skill now deals 30 damage, up 5 from 25.
This skill now cannot be countered.
This skill now costs 1 green energy and 1 random energy, instead of 1 red energy and 1 random energy.
{skill785}
This skill now has a 1 turn cooldown, up 1 from 0.
{skill787}
This skill now costs 1 green energy, instead of 1 red energy.
{imagechar96}
{char96}
Wins: 258 (37%)
Matches Played: 700 (1%)
{skill432}
This skill now deals 25 damage to the target when used.
{imagechar216}
{char216}
Wins: 125 (38%)
Matches Played: 326 (0%)
{skill939}
This skill now has a 1 turn cooldown, down 1 from 2.
{imagechar222}
{char222}
Wins: 23 (30%)
Matches Played: 76 (0%)
{skill963}
This skill now has a 1 turn cooldown, down 2 from 3.
{skill964}
This skill's original damage is now 40, down 10 from 50.
This skill's original cost is now 1 red energy and 1 random energy, instead of 1 red energy and 2 random energies.
{imagechar151}
{char151}
Wins: 218 (36%)
Matches Played: 610 (1%)
{skill673}
This skill now also increases the damage of {char152}'s '{skill677}' and '{skill679}' by 5 permanently.

{skill674}

This skill now also deals 10 damage to the target.
This skill now also increases the damage of {char152}'s '{skill677}' and '{skill679}' by 5 permanently.
{skill675}
This skill now deals 15 damage, up 5 from 10.
{imagechar160}
{char160}
Wins: 76 (29%)
Matches Played: 258 (0%)
{skill711}
This skill now deals 15 damage, up 5 from 10.
This skill now costs 1 white energy, instead of 1 blue energy.


{skill712}
This skill's destructible defense is now permanent.
{imagechar218}
{char218}
Wins: 166 (55%)
Matches Played: 300 (0%)
{skill948}
This skill's initial number (for both damage and healing) is now 10, up 10 from 0.
{imagechar123}
{char123}
Wins: 91 (42%)
Matches Played: 218 (0%)
{skill547}
This skill now has a different effect: '{char123} sets his health to 100. This skill will be replaced by '{skill1009}' permanently.'
{skill549}
This skill now deals 25 damage, up 5 from 20.
{skill1009}
This is a new skill, with a new effect: '{char123} targets both teams. For 2 turns, {char123}'s team will be invulnerable to harmful skills. For 1 turn, the enemy team will be invulnerable to harmful skills. This skill cannot be countered or reflected.'
{imagechar142}
{char142}
Wins: 84 (37%)
Matches Played: 230 (0%)
{skill636}
This skill now grants red energies, instead of random energies.
This skill's target will now also ignore stun effects for its duration.
{imagechar155}
{char155}
Wins: 174 (56%)
Matches Played: 308 (0%)
{skill689}
This skill now improves '{skill690}' until the next time it is used.
{skill690}
While improved, this skill deals 20 additional damage.
{imagechar227}
{char227}
Wins: 17824 (78%)
Matches Played: 22819 (22%)
{skill998}
This skill now grants 10 points of damage reduction, instead of 30 points of destructible defense.


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