Sims 4 Psychic Mod

A mod that adds psychic and medium services, the ability to become a Psychic and learn the Psychic Skill, for Sims to connect with ghosts and the Great. Advanced Telekinesis- The sim can levitate themselves, other sims, and all furniture without touching them. They can also do chores (such as cleaning or cooking) without touching anything. Advanced Hypnosis- the psychic can hypnotise other sims to do anything the psychic wants. Advanced Healing- Can resurect sims that died of un-natural causes. RELATED: 15 Impressive Cosmetic Mods For The Sims 4 (That Make It Look Like A Different Game) Well, in case this has ever bothered you in the past, or if you're just generally a fan of over-dramatic reactions, then this is the mod for you.

How could I not include such a classic mod? The book of chaos mod allows your. One thing that The Sims 4 is seriously lacking is personality. Our sims don’t have enough traits to choose from and we only get to choose 3. Thankfully, there are so many creators out there making cc traits for The Sims 4 allowing you to add custom content traits to your game to really add gameplay aspects and more personality.

Human Sims don’t have it easy, because there’s so many advantages to playing a vampire, spellcaster, or even Mermaid. Poor Human Sims have to deal with all the drudgeries of life with no special ability. I want to shift the scales a little bit, and bring Occult powers to even those of us who don’t have expansion packs. So here comes the Psychic Sims mod! A Psychic Sim is fully human, but is in contact with spirits which grant their powers to the Sims who dare to talk to them.

***

———————– The Basic Powers of Psychic Sims ———————–
The Basic Powers of Psychic Sims

– “Dispel Negative Emotions” – psychic Sims can use their influence to dispel another Sim’s negative emotions. It will give them a 4-hour, +2 “dazed” moodlet. The other Sim is rid of bad emotions, and instead gets a “Mysteriously happy” 4-hour +2 moodlet.
– “Steal Positive Emotions” – Psychic Sims can use their abilities to steal other’s emotions, and rid themselves of negative emotions. That discards all negative moodlets (except “dazed” ones) and steals an emotion, randomly it can be either +1 confident, inspired or happy, and lasts 4 hours. The poor Sim whose joy was stolen gets all their positive emotions removed, and a 4-hour, +2 sad.
– “Make Joyful Predictions” – Psychic Sims get psychic insight, and may make predictions. A joyful prediction will give the listener a +1 confident moodlet for a day. This Sim will also become able to tell others about the happy predictions they received.
– “Make Ominous Predictions” -an ominous prediction will give the listener a day-long +1 tense moodlet, and the ability to tell others about the terrible prediction they’ve heard…
– “Commune with the Spirits” – this is an option that restores/fills the Psychic Sim’s needs by about 30%.
– “Bestow Psychic Powers on Sim” – if a Sim is close to a Psychic Sim, the psychic can make them psychic too.
– “Strip of Psychic Powers” – if a Psychic Sim meets another Psychic Sim, they can steal away the other Sim’s spirits, causing the other Sim to not be psychic anymore. This is to give the player control, if you bestowed powers on another and wish to revoke that. The Psychic Sim whose powers are taken away gets a 4 hour, +2 sad moodlet.
– Psychic Sims are sensitive to others’ emotions. If someone near is very happy, very sad or very angry, Psychic Sims get a matching +1 moodlet that will remain until that other Sim is gone.
– Psychic Sims are also sensitive to the presence of Ghosts. They can perceive the ghosts’ most powerful memory – that of their death. Near a ghost, a psychic Sim gets a +3 uncomfortable moodlet.
– Psychic Sims can Bind and Summon ghosts.

The Psychic Skill

(you can access instructions about all this in game at any time, by clicking the Mysterious Urn with a Psychic Sim and asking for guidance, so it’s ok if you forget something):
– At skill level 1, Psychics can only make predictions and sense others’ personalities. By Level 2, they have regained all the interactions available from the 1st version of the mod, except “Bestow Powers” and “Steal Power” (which come at Level 5).
– If you don’t want to deal with a skill and just want everything unlocked, there is an interaction with the Mysterious Urn that will max out your Psychic Power skill (as a cheat).
– If you want to play it square: At Level 2, you gain the ability to “Bind Ghosts” to a Crystal. Buy “The Psychic’s Crystal”, that’s the one you can do this with. You also gain the ability to “Appease Ghost(s)” (it fills Ghosts’ needs; this is useful for example if you want your bound ghost to stick around longer when you summon it, as it will leave if its needs are low ie maybe 4-5ish hours after being summoned).
At Level 3, you can work longer, and are no longer uncomfotable near ghosts.
At Level 4,you can curse other sims and work even longer.
At Level 5, you can bestow or take away powers. (next update will feature more perks for skill levels 3, 4 and 5 – I am aware it is sparse at the moment!).

Ghost BindingSims 4 Psychic Mod

Your Sim needs to know the ghost they want to bind and be near them. Then use the crystal to bind them.
You may fail, because that made sense to me for some reason. If you do, you can try again (immediatly or later, up to you).
A Ghost bound to your Sim will be angry near them if the Sim doesn’t have friendship with it. It will be neutral near your Sim if the friendship is above 40ish.
Bound ghosts can tell stories of hauntings and talk about other things. If you have become Good Friends, you will be able to “Ask for Friendship” (in the ‘ghost connection’ menu), which will make the ghost and your Sim ‘Spiritually Bonded’. This unlocks new options from the ghost and towards the ghost, and now the ghost will be confident near the Psychic. The Ghost may give gifts to your Sim, and your Sim may ask the ghost to fill their needs, or to bring more ghosts (ghost parties yay, haha). A Psychic is always confident near a ghost they summoned, no matter whether the ghost is happy about this or not.

———————– What Non-Psychic Sims can do ———————–
What Non-Psychic Sims Can Do

– “Joke about Psychics”
– “Ask for Psychic Insight”
– “Mock purported “psychic powers”
***
All Sims can book Psychic Servicesfrom the computer (Order – Psychic Services).
– If a Sim is cursed, directly by a Psychic or because someone asked a Psychic to curse them, they will suffer mild ill-effects. They can “Complain about Curse”, and go to a Psychic (through the Computer) to get rid of the curse if they wish. For now there are 3 curses, and their effects are mild (Curse of the Misanthrope, Curse of the Awkward Lover, Curse of the Unfulfilled). There will be more developments there in a next update.
– If a Sim attends a Seance, a Past Life Regression or a Tarot Reading, they may tell about it to other Sims (look in the ‘Friendly’ menu) during the time that they have a moodlet from their visit to the Psychic. There are various possible moodlets for those interactions, the result is not always the same.
– Other Services are: love spell (will give romantic and friendship points with the selected Sim), career spell (will promote your Sim and give them 3 additional days of PTO.

———————– How to Get Started ———————–

1. Go in build mode, and look for a “mysterious urn” (type “mysterious” in the search bar; or find it in the catalog manually, it’s in “Misc Decorations”).
2. Buy it, and put it somewhere on the floor (it will turn into a normal ‘dead sim’ urn once you place it).
3. Have the Sim you wish to be Psychic “Mourn the Stranger in the Urn
4. Let them complete this action. You will get a stroy-notification. Now your Sim has a “Psychic” trait. If you wish to get rid of the powers, click the Urn again, and use “Beg the Spirit to Take Powers Back”.
5. Your Sim now has a new Pie Menu, “Psychic Powers”.

———————–NOTES ———————–
Issues and Limitations

– The animations for Crystal interactions are wonky. The Crystal will not be shown. This is a complex issue that I can’t solve as of now.

For Future Updates

Sims 4 Psychic Trait

What will be coming in a next update:
– Hopefully, “Send Ghost Beyond” and “Resurrect Ghost”
– Random texts said by the Bound Ghost when hanging out.
– More perks / ability for skill level 3, 4 and 5
– Some more computer interactions (write tarot blog, etc)
– If requested – a Psychic aspiration, regarding binding ghosts and whatnot.
– Maybe – a ‘psychic powers’ bar
– And a few more things written somewhere in my to-do list but not in my brain!

Additional CreditsSims

Enjoy!
Additional Credits:
Mod Constructor by Zerbu and Sims4Studio – the two best things that ever happened to the Sims 4 community! Infinite thanks to the creators of these programs, Zerbu and Andrew.
Notepad++ and Photoshop
Neon frame in the logo courtesy of Freepix.com

ALL DOWNLOAD LINKS ARE ON PATREON, THIS SITE IS FOR MOD INFO / DESCRIPTIONS.
FIND INDEX OF DOWNLOAD POSTS HERE

Last updated: July 15th, 2020

Working for The Sims 4 v1.72 / Bunk Bed Patch

Update 7/15/20

Added Spanish translations from plumbello


This mod adds a set of new spells that even the Sages fear! These spells allow Spellcasters to spread pain and misery for their own benefit or just their amusement.

These spells all belong to the Untamed school of magic. Spellcasters need to be rank 4 (Master) in order to learn them, but not all of the regular methods will work. The Sages have tried to keep these spells a secret and won’t teach them to your Sims, nor will your Sims be able to discover these through normal practice. Some collectors may still have the old tomes and could be willing to part with them for a high price. Inflicting pain on others by winning a duel may allow your Sim to discover these dark spells.

This mod requires the Spell Injector mod by r3m in order to show up in game.


Spells and Outcomes

Note: For all spells listed here, Sims with the Good trait will get a +5 Sad moodlet for 7 hours upon successfully casting it.

Ennervate

Siphon the vitality of another Sim to restore your own energy.

Note: This spell generates more charge than normal! (80 points instead of the standard 40)

Standard Success

  • The target Sim loses 150 points of Energy and becomes Dazed, while your Sim gains 75 points of Energy and becomes Energized.

Charged Success

  • Same as above but your Sim gains 150 points of Energy instead.

Failure

  • Your Sim loses 150 points of Energy and becomes Dazed.

Melliferate

(requires Seasons)

Summon a swarm of angry bees to attack another Sim.

Standard Success

  • Your Sim will send off a swarm of angry bees to attack the target Sim and laugh. The target Sim will become Uncomfortable.

Charged Success

  • In addition to the above, your Sim will also receive honey in their inventory.

Failure

  • Your Sim will be attacked by bees instead.

Miasma

(requires Get to Work)

Inflict sickness and malady on another Sim.

Standard Success

  • The target Sim becomes Uncomfortable for 30 minutes before developing a sickness.

Charged Success

Sims 4 Religion Mod

  • Same as above, but the sickness is guaranteed to be more severe and they have a 50% chance of developing Triple Threat, a particularly nasty illness.

Failure

  • Your Sim becomes sick instead.

Grim Bargain

Draw on your own life-force to replenish their needs, but at what cost?

Note: This spell generates more charge than normal! (80 points instead of the standard 40)

Note: While Teens are able to learn this spell for later, only Young Adults and older are able to cast it.

Standard Success

  • All of your Sim’s needs are instantly filled, but there will be consequences.

Charged Success

  • Same results as standard.

Failure

  • All of your Sim’s needs are lowered to -30.


Addon - Brute Force Duel Options

This is not a spell but an addon that will help your Sims learn the spells in this mod. If a Sim knows every spell from the unmodded game, they will ordinarily be locked out of 'Duels for Knowledge' with other Sims. Since dueling is one of the more reliable ways of learning these spells, that can be pretty inconvenient. This addon makes it so your Sims can still duel at least until they learn all the Forbidden Spells.
Note: this does not apply to all custom spells from other mods


Languages

English
German (thank you, Bonxie!)
Portuguese (thank you, Mike Rangel!)
Italian (thank you, littledica!)
French (thank you, Seyjin!)
Polish (thank you, garixer!)
Chinese (thank you, Tina!)
Russian (thank you, Shigara!)
Spanish (thank you, plumbello!)

New translations are always welcome!

Requirements

This mod requires the Spell Injector mod by r3m and the Realm of Magic game pack. Additionally, the Melliferate spell requires the Seasons expansion pack, and the Miasma spell requires the Get to Work expansion pack.

Special Thanks

Zerbu for creating the Mod Constructor V4
Andrew and The Sims 4 Studio team for making Sims 4 Studio
r3m for making the Spell Injector mod
Alphabetsmells/LeRoiDeTout for help creating the script portion of this mod
and the greater The Sims 4 creator community for their continuous help and support throughout the whole modding process

Discord Server

For bug reports, live troubleshooting, discussion of my mods, and general chit-chat, please join us on the Sims After Dark Discord server. It is a joint mod support server for LeRoiDeTout, Shinobu Nox, NC4T/Keke, and myself.

Supporting My Mods

This mod and all of my others are free to download and will remain so. If you'd like to support their continued development, you can donate to my Patreon. I occasionally post progress updates and exclusive access to beta versions of my newer mods.

StatusIn development
CategoryGame mod
Rating
AuthorKuttoe
TagsMagic, mod, sims-4, spells

Install instructions

Add the script file to your mod folder or a subfolder which is only one folder deep. Add as many of the package files as you desire to your mod folder or any subfolder. For organization, it is usually better to keep the files together, but not strictly required.

Download

Log in with itch.io to leave a comment.

Do you think you could either make a custom romance spell? or alter infatuate so that a: the castor can make the target fall in love with them? or idk have it have longer lasting effects? id like to be able to have my bad boy spellcastor be able to force people to fall in love with him. but it only lets you make 2 other random sims fall in love...

Sims 4 Psychic Powers Mod

I'm currently not making any more custom spells, as the spellbook injector has been getting more unstable over time and the original creator is not around. Especially for Mac computers, some players are not able to use more than 4 spells and some players can't even use 1.

@kuttoe is it any way to get rid of the grim bargain spell from you're sim? if not can you make one, if a sim doesn't use the Untamed magic for a couple of days or magic at all it should slowly go away

Do you mean unlearn the spell or get rid of the effects? There's no way to unlearn the spell other than remove the mod. The effects of the spell up to level 4 will completely go away after about a day per level if you stop casting Grim Bargain. If you reach level 5, the effects are permanent, and will not go away unless you use cheats to remove the trait or uninstall the mod.

Sims 4 mods medium hair

@kuttoe you should create a locator spell for witches... To perform dispel which needs to get the blood of another Sim no matter occult They’re from and to find the spell that way if the spell is done correctly it locates all family members in that family tree

Unfortunately, there is a group of players, particularly people using Macs, who get very strange bugs and errors when using the Spellbook Injector. It typically happens with people who have more than 3 spells installed. As r3m, the creator of the injector, has not been around for a while in order to update the script, I do not want to exacerbate the problem by creating any new spells at this time.

Sims 4 Crazy Mod

Hello Kuttoe! I translated this mod to Russian. Can i send you it on Discord?

Added them to the mod now! Thanks for your patience, and thanks for sending it to me! :)

Will you be adding a new dark spells anytime soon?

Hello Kutto, I offer you my FR translation for the mod 'Incognito Spell'. It's very difficult to connect on MTS and to contact you :-(

Hello, and thank you for the translation! I will get to work adding this to the mod.

I'm not sure why MTS is giving you problems. I have my inbox open there. If it continues to be an issue, contacting me here is fine and there's always Discord, too.

Hey Kuttoe, i translated this amazing mod to Portuguese (Brazil). I want send to you. How i do it? i don't find your email...

Hello Mike, thank you for your kind words and the translation! You can send me the file directly on Discord if you have an account, or upload it to a sharing service and post the link here or DM me on ModTheSims.

Funny sims mods

okay, this the link https://www.mediafire.com/file/zdy8q583krvf8u1/%5BKuttoe%5D_ForbiddenSpells_-_Po...

World Religion Mod Beta Version Sims 4

I just recently bought all the expansions; game packs and stuff packs. Haven't had played; since the sims 4 base game came out. It is mods like this that helped encourage me to play again. Excellent works on the forbidden spells. These forbidden spells; really work well for my two evil spellcasters. Just wondering; you have any further plans in store for this amazingly epic mod? If not; just wondering. Regardless; I am extremely thankful for what you have bestowed upon us. Thank you sir/or madam

Thank you for the kind words. I'm glad you are enjoying the mod! I am currently working on other spells and mods in between playing University, but nothing is currently planned for this particular mod pack. If I get any more spell ideas which are thematically appropriate for it, I will surely add them here.

Sims 4 Psychic Career

You are very welcome and thank you yet again. Ooo new spells and mods eh? Spells are always welcome. I can't wait to see what you have planned out for this. I will be keeping my eyes peeled. Can not wait.

When I put these spells into my game, it deletes the duplicato spell from the pie menu somehow.

Thank you very much for the report! That was a pretty serious bug. It should now be fixed in the new version I just uploaded.